This seems to be an easy migration path if Apple does depreciate openGL - Įven if there are only a very few devs financially reasonal successful it’d be more expensive than just doing a metal port of the rendering backend. The only drawback is that code conversion wouldn’t be as direct as in Gideros. It’s also free and exports to multiple platforms. If you’d like a tool in the style of Game Make Studio / Godot but in Lua, my suggestion would be Defold. Simply because for me the cost has a high importance. You may wonder why Godot is in 2nd place if it has the same points as Game Make Studio. So my ranking (considering what I expose above) is Gideros in 1st place, Godot in 2nd place and Game Make Studio in 3rd place. The more platforms you want to export your game to the more you will expend. Game Make Studio will cost you a lot of money. If you don’t plan to put your games on Facebook Instant Games then we have a tie (but who can despise such a huge market? I can not).įor item “Which tool is less expensive”, Gideros and Godot are the best possible option. HTML5 games made with Godot don’t allow this because they only support WebGL and on Facebook Instant Games is mandatory they support canvas. But HTML5 games generated by Gideros and Game Make Studio can be used on Facebook Instant Games. It is very similar to Game Make Studio: you won’t use Lua and you have to use an editor to put game objects in screen.įor item “which tool allows most direct conversion of games made with Corona” Gideros wins.įor item “Which tool export to multiple platforms” All these 3 option export game to iPhone, Android, Windows, Mac and HTML. Godot is also another nice option but it also won’t let a direct conversion of games made with Corona. Game Make Studio is a great tool but you will have to learn its proprietary script and you have an editor to put game objects for which you add scripts to control how they behave, in a very similar way one do when developing games in to Flash. It has the same philosophy as Corona and you develop in Lua too. ![]() The most direct 2D conversion from Corona one will obtain using Gideros Mobile. All of these alternatives are cross platform. Construct I never heard of, thanks for sharing. ![]() I’ve heard mixed things but I wouldn’t say Godot is as easy to use as Corona or Game Maker Studio is. They were a bit too young for us to consider. Godot I hear is good, open source, and sometimes brought up as an alternative to Unity. For those looking for the most direct 2D conversion, I’d recommend Game Make Studio.
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